Please use this identifier to cite or link to this item: http://dspace.up.edu.ps/xmlui/handle/123456789/294
Title: E-learning Web & Mobile Application
Other Titles: “WeMo Learn”
Authors: Al Shike Salama, Alaa
ALnahhal, Enas
Gdeeh, Ghadeer
Keywords: E-learning
Web
Mobile Application
Issue Date: 2-Oct-2016
Abstract: WeMo Learn " is a network of e-learning web and mobile application, the main idea of the WeMo Learn is e-education that allows the user to view the courses and the application for registration in courses via the Internet or mobile applications and web application, WeMo Learn support the high quality of the courses and can record electronic session anywhere and anytime in the Gaza Strip. It has developed a WeMo Learn on the basis of a Rad model. Initially, an analyst communicate with customers to understand what their needs and there is a problem in the physical education and put it in points, set System requirements of the application. And the second step is to plan and that means making the plane to work, put time on the project line and sketch "UML" to make easy programming. The third step of the project will check and found the risk in the project and find a solution to this. The fourth step is engineering in this will step through the application coding to convert "UML" and information for the web and mobile application development. Finally, this project is a test to get the result of the operation and to get feedback from the trials and WeMo Learn application.
Description: WeMo Learn " is a network of e-learning web and mobile application, the main idea of the WeMo Learn is e-education that allows the user to view the courses and the application for registration in courses via the Internet or mobile applications and web application, WeMo Learn support the high quality of the courses and can record electronic session anywhere and anytime in the Gaza Strip. It has developed a WeMo Learn on the basis of a Rad model. Initially, an analyst communicate with customers to understand what their needs and there is a problem in the physical education and put it in points, set System requirements of the application. And the second step is to plan and that means making the plane to work, put time on the project line and sketch "UML" to make easy programming. The third step of the project will check and found the risk in the project and find a solution to this. The fourth step is engineering in this will step through the application coding to convert "UML" and information for the web and mobile application development. Finally, this project is a test to get the result of the operation and to get feedback from the trials and WeMo Learn application.
URI: http://dspace.up.edu.ps/xmlui/handle/123456789/294
Appears in Collections:Theses

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